Instructions For Use Of Claw Machine

Jul 06, 2025

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1. The product can be set to work in the following modes:

(1) Normal mode: insert coins to play, and the strong and weak forces can be controlled by the machine settings.

(2) Automatic vending mode: You need to insert the number of vending coins set by the machine to play the game, and the game continues until you grab the gift.

2. It has game time control: when the customer inserts coins to play the game, if he does not operate the machine, the machine will count down and automatically grab the doll at an irregular point.

3. In normal mode, it has the function of inserting coins 5 times in a row and giving 1 time equals 6 times.

4. The position of the doll outlet can be selected, see page 6.

5. It can be a continuous lottery machine: the main board is directly connected to the lottery machine. After each round of the game, a lottery ticket is returned, and the prizes are accumulated to increase the fun of the game and increase operating profits.

6. The ratio of coin insertion and game can be set: see page 6 for details.
7. Automatic display of stirring dolls can be set: When the switch is set, when no one is operating the machine, the overhead crane will automatically go to an unfixed point to grab the doll 5 times every 20 minutes, simulating the operation, using strong grip to grab the doll. When the doll is caught and the line is reeled to the top, the claws will automatically open, causing the doll to loosen and fall off, thereby achieving the function of automatically rolling the doll and enhancing the customer's desire to play the game.
8. Two game modes:
(1) Two-button mode (ONETOUCH), that is, both buttons can only be pressed once, and the hook will automatically drop to pick up the object.
(2) Joystick mode, that is, it can move in four directions, front, back, left, and right, and has hook and pick-up buttons.
9. Selection of strong grip timing mode:
(1) When KIP-SW A SWITCH8=OFF is selected, when the claw goes down to the bottom to grab the doll during the game, the strong grip will start timing. After the set number of seconds, it will switch to weak grip and the doll will fall, making the game more exciting and achieving the purpose of profit.
(2) When DIP-SW A SWITCH8=ON is selected, the game will immediately count down the strong grip time after the coin is inserted. If the doll is grabbed within the set time, the rest will be weak grip and the customer will not be able to grab the doll.

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